array - 101 Computing https://www.101computing.net Boost Your Programming Skills! Mon, 16 Sep 2024 21:47:37 +0000 en-US hourly 1 https://www.101computing.net/wp/wp-content/uploads/101-1-100x100.png array - 101 Computing https://www.101computing.net 32 32 Space Invaders – 3D Pixel Art https://www.101computing.net/space-invaders-3d-pixel-art/ Mon, 18 Dec 2017 22:36:46 +0000 http://www.101computing.net/?p=5729 In this blog post we will use Glowscript to create a 3D animation of a space invader. 2D Graphics used in retro arcade games consist of pixels. A 2D graphic can be described as a grid of pixels of different

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Defragmentation Algorithm https://www.101computing.net/defragmentation-algorithm/ Thu, 06 Jul 2017 14:21:27 +0000 http://www.101computing.net/?p=4818 File Allocation Table (FAT System) A file allocation table (FAT) is a table that an operating system maintains on a hard disk that provides a map of the clusters (the basic units of logical storage on a hard disk) that

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Connect4 Challenge https://www.101computing.net/connect4-challenge/ Wed, 24 May 2017 13:09:41 +0000 http://www.101computing.net/?p=4660 In this blog post you will use HTML, CSS, and JavaScript to complete this game of connect 4 for two players. (Rules of the game) You will first need to reverse-engineer the code provided. The code so far is used

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Cinema Booking Challenge https://www.101computing.net/cinema-booking-challenge/ Fri, 14 Apr 2017 19:59:59 +0000 http://www.101computing.net/?p=4396 A cinema has created a booking system for their main theatre which consists of 48 seats, organised in 6 rows of 8 seats. To store information as to whether a seat is booked or available, the program uses a 2-dimensional

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Battleship Challenge https://www.101computing.net/battleship-challenge/ Sun, 14 Dec 2014 11:11:37 +0000 http://www.101computing.net/?p=961 For this challenge we are not going to recreate a full battleship game. Instead we are going to focus on randomly placing the ships on the grid using an algorithm. The code given below uses Python Turtle to draw the

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